The gameplay in Indies' Lies is as follows: in each fight, you will get a certain number of magic points and draw a specific number of cards. Of course, as you progress, you can acquire new cards and discard those you don't want, creating your own group of heroes. Throughout your adventure, you have to fight against monsters and other dangers using your deck of cards. Hopefully you will enjoy it enough to buy, but just sharing the link, and rating the youtube trailer, and Android/iTunes apps will give us good exposure.Indies' Lies is a turn-based RPG belonging to the roguelike deckbuilder subgenre, where players control an adventurer chosen at the start, enter a universe of creator gods and civilization destroyers and restore order. The number one thing you can do to help, is to download the free version and rate it positively. Start to finish is longer than I want to admit, but were the time condensed to full time, 40 hour weeks, the project took Ágúst and I around 8 months. It is not required, but we are experimenting with monetization schemes. However, we do have inn-app purchasing, which is basically the ability to cheat, to buy any weapon upgrade, or overcharge shields for a fee. A 2 USD (1.50 euro) purchase price will unlock the full version, with nothing further to buy. If one wishes to continue playing, it is possible with a level 2 weapon, but the game's difficulty will most likely make progression above level 3 or 4 impossible. The free version is limited to upgrading to level 2. In the game, collecting drops from enemies allows primary and secondary weapon upgrades. There is a free version, and a paid version. We were inspired by a lot of older classic arcade games. We wanted to make a small game as a proof of concept of working together as a small team. Snjóhús Games is myself and my husband Ágúst. *Ben Mathis - 3D art *Ágúst Karlsson - programming is./pub/ágúst-karlsson/9/86a/908
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